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Rimfire Golem’s Presence – 16000 HP and 2000 Armor Penetration.
Empowered Chain of Scales (Best in Slot) > Adorable Pocket Pet > Tymora’s Lucky Coinīelow is a selection of viable companion powers. Also always stand in campfires to get the +1 ability campfire buff. Resiliency of the Depths / Bulwark Of Brimstone from Hell PitĬonsider getting VIP for the Power of VIP HP buff if you aren’t already. Fey’s Blessing / Dragon’s Hoard / Quartermaster’s Enchantment. If you still need to refine your enchantments, see our Refinement Guide for tips on how to farm refinement. For example, if you’ve capped Crit with your gear and boons, don’t get azure enchantments for your offense slots. When getting enchantments, always get the ones with the stats you are lacking in with your gear, boons, etc in mind. Reflective Armaments (Reflective Collar, Mirror-Plated Belt, Erratic Drift Globe)Ĭhoose secondary artifacts based on the stats you are lacking. The best way to gear up in Neverwinter is by making a lot of Astral Diamonds, check out our Astral Diamond Guide to learn all the secrets of AD farming. If you are new to Neverwinter and need to know how to get better gear and increase your item level, check out our Gearing Up Guide. Quick Turnaround – 1% Recovery Speed per rank.
Welcome Blessing – 1% Incoming Healing Per Rank. Severe Precision – 1% Crit Severity per rank. Necrotic Mastery – 1% Increased damage and damage resistance vs. Dino Power – 1% Increased damage and damage resistance vs. Simple Support – 2% Companion Influence. Demonic Mastery – 1% Increased damage and damage resistance vs. Armor Penetration – 250 Armor Penetration. Cultist Power – 1% Increased damage and damage resistance vs. Critical Avoidance – 250 Critical Avoidance. Therefore a selection of several viable boons is available to you for each tier.Īt end-game, you should hit the stat caps without needing any of the boons. You should always choose boons based on what stats you currently need. Put all your available Ability Scores into Strength and Constitution.įighter Vanguard Paragon Path, Powers & Rotation Dwarf – 20% Resistance to Knock and Push – +2 Con and +2 Str or Wis – 2000 Defense bonus. Human – 250 to all ratings (offensive & defensive) – +3 to any stat. Tiefling – 5% + Damage to targets below 50% health – +2 Cha and +2 Con or Int – 10% to reduce damage of target for 5 sec by 2.5%. Gith – +2 Dex and +2 Str or +2 Int – 3% Stamina Regen – 5000 Combat Advantage. Dragonborn – 3% HP + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage. Metallic Ancestry Dragonborn – 3% + Healing – +2 to Any two stats – 1500 Crit – 3% Increased Damage.
Fighter Vanguard Paragon Path, Powers & Rotation.